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Animal Use Protocol asks: What if we put a happy rat on Half Life 2’s gravity gun and gave it to a chimpanzee?
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Animal Use Protocol asks: What if we put a happy rat on Half Life 2’s gravity gun and gave it to a chimpanzee?

When I’m not making eco art for projects like Wasteland 3Brotherhood has a history of making tantalizingly weird games. Sin very close to pleasant Stasis: Bone Totempositive landing despite giving up after a few hours. That’s my experience with it too Beautiful Desolation – an isometric RPG I enjoyed the art before stopping one day and accidentally never playing again. This could be a coincidence, but whatever else one might say about these projects, one thing is certain: compared to future horror. FPS Protocol for the use of animalsboth featured considerably less monk.


The Steam page describes it as a “narrative-driven first-person survival horror” (you’ve got an evil thing stalking you, one of those), but I’d also take “Grimdark Water Out”, which sounds cheesy, but is actually a hell of a sell. Your very clever monk, Penn, escapes from a lab with a bunch of other test animals, including a little rat named Trip, who lives with your gravity gun and does a little jump whenever you fire it.

The trailer shows some kind of dirty and disturbing technology similar to previous Brotherhood games. That’s good. He also does the horror game trailer thing where he has a bunch of kids singing the Barney The Dinosaur theme very slowly. This is bad and stupid. It has a giant turtle in it. Also contains potassium benzoate etc. Worst of all, it actually won’t be released until 2026. So why am I writing about it now?!

Monk.

Or Chimpanzee I suppose, although if you were going to write a comment about it, I’d suggest you first make sure you know your thread and the gender in your ligma. Feel free to ask about the last one. Here are more details:

In this narrative-driven 3D first-person survival horror game, you play as Penn, a hyper-intelligent chimpanzee who leads the desperate escape of lab animals from a nightmarish facility where every corner hides a new terror. Armed only with your wits, a gravity manipulation tool, and accompanied by your rat Trip, you’ll stealthily navigate the dystopian Anchorage Station, relentlessly pursued by a monstrous chimera of experiments gone wrong.

There are, as it turns out, and no arachnophobia switch.